Modelling a 3D-Door Handle in Cinema 4D - Advanced Skills required!

  • Status: Closed
  • Prize: $510
  • Entries Received: 1
  • Winner: Garzadaniel55

Contest Brief

* Please note - this job needs advanced modelling skills in Cinem4D *

we need this window handle (s-shaped object in the picture) modeled in cinema4d, all small details must be precisely modeled.
this object is needed in 5 days.

delivery as file format c4d, clean modelled and as low polay as possible.
Just the mesh, we don't need any textures.
Please ask if you have any question. We will give our best to answer you as fast as possible.

Looking forward for entries, great :-)

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Employer Feedback

“he's a great 3d artist!”

Profile image FLX9000, Switzerland.

Public Clarification Board

  • rend87
    rend87
    • 5 years ago

    #extended

    • 5 years ago
  • phenart
    phenart
    • 5 years ago

    #extended

    • 5 years ago
  • AHTDESIGN
    AHTDESIGN
    • 5 years ago

    Contest holder, you asked for the lowest poly possible, so I suggest you ask the contesters for the wireframe mesh and poly count too... doing something optimized is 1000 times harder than just sculpting.

    • 5 years ago
  • ElijahSadikov
    ElijahSadikov
    • 5 years ago

    working on it

    • 5 years ago
  • artseba185
    artseba185
    • 5 years ago

    Working on it

    • 5 years ago
  • enekoesparza
    enekoesparza
    • 5 years ago

    Hello, what kind of polygon count do you need? Will you be using a normal map and other textures for your model, or just require the mesh? Thank you.

    • 5 years ago
    1. FLX9000
      Contest Holder
      • 5 years ago

      Hi Eneko, thanks for yur Question. We need only the mesh, we don't need any textures.

      • 5 years ago
    2. wasswam
      wasswam
      • 5 years ago

      with the amount of detail required, I don't see how you will avoid using a normal map... then I guess you can bake it, if possible since all they need is the mesh... good luck

      • 5 years ago
  • MoyDesign
    MoyDesign
    • 5 years ago

    i work with 3ds max, i can export the model in .3ds, .obj or .fbx is that fine? or need to be done specifically in cinema 4d?

    • 5 years ago
    1. FLX9000
      Contest Holder
      • 5 years ago

      maybe 3ds format could work too, but we have to test it.

      • 5 years ago
    2. wasswam
      wasswam
      • 5 years ago

      unless there is a specific technical issue you need it to be c4d, but without texturing, the geometry should be fine...

      • 5 years ago
  • armaniH
    armaniH
    • 5 years ago

    I have advanced modelling skills in 3DS MAX not cinema 4D, then can i do your job ?

    • 5 years ago
    1. FLX9000
      Contest Holder
      • 5 years ago

      maybe 3ds format could work too, but we have to test it.

      • 5 years ago
    2. wasswam
      wasswam
      • 5 years ago

      export it as fbx, open it in cinema and save it as c4d, you won't need any c4d skill other than finding where the save button is :P

      • 5 years ago
  • armaniH
    armaniH
    • 5 years ago

    working on it, don't close before time end

    • 5 years ago
    1. FLX9000
      Contest Holder
      • 5 years ago

      we don't close before. will wait until we get a convincing result.

      • 5 years ago
  • afajeus
    afajeus
    • 5 years ago

    #guaranteed #guaranteed

    • 5 years ago
    1. FLX9000
      Contest Holder
      • 5 years ago

      sorry forgot that. of course it's guaranteed - just updated the contest.

      • 5 years ago
  • rakibc4d
    rakibc4d
    • 5 years ago

    Please #guaranteed #sealed

    • 5 years ago
    1. FLX9000
      Contest Holder
      • 5 years ago

      sorry forgot that. of course it's guaranteed - just updated the contest.

      • 5 years ago
  • amirfreelancer12
    amirfreelancer12
    • 5 years ago

    Hello Dear CH , i am working on it

    • 5 years ago
    1. FLX9000
      Contest Holder
      • 5 years ago

      Great! I look forward to it

      • 5 years ago

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