Htc opencl jobs
...Augmented Reality. // YOUR TASKS // - You develop the new standard for Augmented Reality. - You use state-of-the-art technology to bring forth mobile apps on Android and iOS using the Unity engine. - You work in a team on projects in the areas of augmented reality as well as virtual reality. - You use and work with the latest systems such as iPad Pro with LiDAR sensor, Hololens 2, Oculus Quest and/or HTC Vive. - You develop innovative and intuitive features to interact with a wide range of 3D content. - You will participate in our automation processes to generate AR content from a variety of 3D data and input values. // THIS IS YOU // - You have a degree in computer science, computer visualisation, or a comparable field. - You bring experience in 3D content/game development. -...
Hi, I am looking for Cuda and OpenCL programmer for a job. If you have experience with Java that will be great plus. More details through chat.
Hi, I am looking for Cuda and OpenCL programmer for a job. If you have experience with Java that will be great plus. More details through chat.
Hi, I am looking for Cuda and OpenCL programmer for a job. If you have experience with Java that will be great plus. More details through chat.
...(prisoner) immobilised by a 'ball and chain'. The first caricature cartoon of the puppet- each of the strings to the feet, knees, hips, fingers, wrists, elbows, shoulders, neck and the strings to the head ... these have the symbols of Big Tech data harvesters. Netflix, TickTok, Youtube, Facebook, Twitter etc. My research is in Virtual Reality (Immersive Tech) so I'm keen to have the Oculus and HTC Vive logos really visible. The second caricature cartoon of the convict (prisoner) is similar but instead of strings- I want the neck chain that binds the subject to handcuffs which is also then chain linked to the shackled angles- which is then chained to the heavy 'ball'. The shackles and chains are to include the logos of the same data harvesting companie...
I have a project written by Java. This project is very simple. Hashing with Sha256, and curve25519. ex) password = name123 name123 --->hashing with sha256--->hashing with curve25519--->result I need more than million calculating power. I don't care about language if program works. ( python, c++, c, java etc) Maybe openCL or cuda or GPGPU is required ( in my opinion )
...relatively easy to do and can be added after the base features are there) - Plugin must be developed in a manner that can be taken over and clearly understood. Additionally, cross-platform compatible functions must be used as this will also be compiled for Mac. Milestone 2 - OpenCL Optimization for the Physics Solver. ( This would be done after the core is there not as a final optimization, but as a framework for future optimization too when starting to work on more advanced features it will be easier to have a framework for OpenCL optimization. After giving it some thought I think that Multi-Threading would be useless in this case the problem of simulating thousands of particles is a task best fit for GPU not CPU.) - Add collision with planes and shapes but *not* 3D ...
- Need to build a VR multiplayer in Unreal Engine 5.1. Minimum of 5 HUD (Quest 2, pro, HTC VIVE PRO etc.) - UI to choose different environnement and music. - Analyse incoming live audio (MIDI and Live audio console mixers) into UE 5.1 to trigger DMX lights in UE 5.1 - Need to output live from HD camera to web trough UE 5.1 Need a quote. Urgent.
I’m looking for someone who can help me work on Italian job
... This tool allows for real-time inference of Convolutional Neural Networks on Pathology Slides (images have a size of 200 Mb- 4 Gb). GitHub project: It is absolutely necessary to be familiar with the Fast-pathology project (Download and test it to understand the requirements) This project is written in C++, front-end: QT-Widgets, backend: OpenGL/OpenCL/Tensorflow engine. Examples of necessary features are: - Better design if possible, changing the logo/ name of the app... - A scale (in millimeters if available otherwise in pixels) on the bottom and left side of the screen to better localize the position of the cursor within the slide. - A mini-screen in the bottom-right corner to visualize the point of view of the user when he zooms in on the
I need a gpu-based brainwallet search pereferably in cuda opencl is also good. skill in cuda and c++ is essential
I need a cuda or opencl (purely gpu-based) program to generate valid mnemonics for crypto based on my wordlists and my rules
Hey , hope everyone is good , please don't apply if you don't know what i'm talking about i need a kernel to calculate a keccak hash of an unsigned char * containing a public key need to be able to remove the leading 04 and to handle endians to produce correct hash thank you
Looking for someone to make a video tutorial on how to fix an opencl issue when running hashcat Windows 11 and Kali Dell Alienware Nvidia 3080ti
We are Expertise in QT software full scale development automotive, medical, etc. All design documents , development, testing full sdlc implementation. Expertise in languages c++, python. Windows,Linux operating system. Expertise in Parallel programming, cuda, opencv, opencl, opengl, LabVIEW, matlab.
Need expert of OpenCL library, want to compile some open sources in github. I will share link via chat.
hello if you are good with opencl and know ethereum address generation algorithm post in this job i will not consider any generic offer as it tends to be devs that can't do the job thank you
I currently have a golang project written and I need to rewrite it to c ++ (opencl / cuda) because it is quite slow. The project uses secp256k1 and mt19937 if you are familiar with secp256k1 and keccak algorithms on gpu , and you have knowledge of ethereum address generation please apply and we can talk more in messages. I need this ASAP :C
OpenCL, C++ GPU implementation required Bid if you have good experience Budget is 100AUD
TASK: Create project WPF that used OpenCL NuGet in which need to compare calculation speed for parallelization on CPU cores and GPU cores for jagged arrays of different sizes. ADDITIONAL TASK: Determine if the video card is present. Get data on the number of CPU and GPU cores. PARAMETERS: Variable int i, j, k in range {100;3000} Const in double presentation Input array INP[i+1][j][k] Output array OUT[i][j][k] Formula for(int i = 0; i < valueI; i++) for(int j = 0; j < valueJ; j++) for(int k = 0; k < valueK; k++) OUT[i][j][k] = * (INP[i][j][k] – INP[i+1][j][k])
We are looking for a Unreal Engine VR Developer that can provide a Dynamic Saccadic Redirection Plugin with HTC Focus 3 Eyetracker in Unreal 4.26.2. An Eyetracking Device will be released for HTC Focus 3 in the next weeks. We use HTC Focus 3 with LBE and PCVR Streaming. We are looking for a developer who understands DSR (Dynamic Saccadic Redirection) and is able to build and implement a first prototype by using stock HTC Focus 3 Eyetracker. We will provide a UE forest environment. Our real-room is about 50m² in size. We plan to expand it as much as possible. If possible an infinite walking would be the goal. Your deliverable will be: - Eye-related calculations and algorithms
I need to make a simple supermarket task in VR using ONLY HTC Vive VR headset.
We are looking for a Unreal Engine VR Developer that can provide a Dynamic Saccadic Redirection Plugin with HTC Focus 3 Eyetracker in Unreal 4.26.2. An Eyetracking Device will be released for HTC Focus 3 in the next weeks. We use HTC Focus 3 with LBE and PCVR Streaming. We are looking for a developer who understands DSR (Dynamic Saccadic Redirection) and is able to build and implement a first prototype by using stock HTC Focus 3 Eyetracker. We will provide a UE forest environment. Our real-room is about 50m² in size. We plan to expand it as much as possible. If possible an infinite walking would be the goal. Your deliverable will be: - Eye-related calculations
Looking for a VR (unity or unreal ) developer who can assist on a football interactive application development (PCVR or standalone VR depending on the possibility). The reference for the youtube videos are attached here. We are making the related 3D model ready. Now we need a game developer who can make the interaction refer to the following youtube video. ...unreal ) developer who can assist on a football interactive application development (PCVR or standalone VR depending on the possibility). The reference for the youtube videos are attached here. We are making the related 3D model ready. Now we need a game developer who can make the interaction refer to the following youtube video. Recommended Headset Compatibility : HTC RIFT, Oculus Quest 2, Pico etc.
Hi there, I need 23 logo's (they already exist so no design required) pulled off google images and placed on to a banner for my LinkedIn profile. Please note this is not for a logo design. It is designing the existing logo's on to linkedin banner. The logo's I need arranged on to the banner are: size 1584 pixels x 396 pixels logo's - Beats by Dr Dre, L'Oreal, Blackberry, HTC, Harper's Bazaar, NYFW (New York Fashion Week), Madison Magazine, Macquarie University, Nestle, The Black Eyed Peas, VRC (Victorian Racing Club), AJC (AUstralian Jockey Club), Motorola, Drake International, Chloe Sevigny, Pacific Brands (Jockey, Volley's), Jeans West, Keils, Ksubi and Aon & Huawei
... scoring and identification of improvement areas. Session by Session % improvement of participant and declare results after Max 3 or 4 (predefined) sessions. §Reports – Should be able to get some reports on the qualitative and Quantitative measurables to plan for future enhancements and MIS purposes. Others: §Support on some iterations/modifications for a period of say 1 Year. §Hardware will be HTC Vive Pro 2 kit...
I need a logo banner to put in my LinkedIn profile. I need you to download the logo's yourself - I will supply the list. and I need you to arrange this in a banner. Thanks The logo's to download: Beats by Dr Dre, L'Oreal, Blackberry, HTC, Ksubi, Harper's Bazaar, NYFW, Madison Magazine, Macquarie University, Nestle, The Black Eyed Peas, VRC, AJC, Motorola, Drake International, Chloe Sevigny, Pacific Brands (Jockey, Volley's), Jeans West, Keils, Ksubi and Aon & Huawei
I need some help in working on a VR task in Unity with HTC Vive headset.
We are developing a new OpenCL-based GPU-powered text to speech model, called Tandem TTS (or GPT2) trained on a large-vocabulary, language modeling task in order to produce more accurate speech output than traditional n-gram models and neural net architectures. We have developed a fast, efficient algorithm for training on OpenCL-based GPUs and demonstrated that realtime decoding can be achieved for short phrases on GPU and CPU devices. This work should help us to create a more robust, more accurate, and more powerful model for generating high quality speech. Job Description: You will be tasked with testing a prototype of the Tandem TTS model on a dataset of language samples that we have collected. The model will generate text in one of a few languages depending on the la...
We have two cameras and one HTC Vive Pro HMD. I want to get the video from one camera to one eyepiece in real-time and sync two cameras. Also, I'd like to control the video distance from the user in VR. Also, I need to control the size of the video, crop the camera view and move that. (Basically, a virtual screen in a VR environment that in each eyepiece, shows the view of just one camera. then I can control the size, position, and distance of each of those two screens.) Preferably Unity is better. I need to have access to the source file for potential integration and changes in the future.
We need somebody to set up OpenCL and OpenGL on our Linux computer. It is an ARM-based machine with a MALI 450 GPU. Linux 20 is already installed and running. We will provide you SSH access to the computer plus a video stream of the machines output, so you can work remotely and see the output. What the deliverables should be: - We will supply a number of OpenGL demo's. These should run on the HDMI output, when started from SSH. - Clappr video player should be installed and should be able to play videos on the HDMI output, using the GPU, when started from SSH terminal. - lolminer (or similar) should be installed and should work with GPU support. - Documentation should be included to set up all of the above on other identical devices.
**HeTo** is a PC VR & mobile (iOS & Android) experience built for HTC Vive in Unreal Engine (PCVR) and Unity (mobile). It allows users to experience some old petition documents in a virtual environment. We want to Port existing Unreal Engine PCVR experience built for HTC Vive to Oculus Quest.
Hi, I need an expermented Unity C# developer to modify 2 scripts using HTC Vive VR headset. This is a skying game that i want to change controller settings and movement. Allso i want to destroy in a loop all asset that i dont need in the game. I will provide all the file and where need the code to be changed. The develpoper can change the script and test it on his own computer with his own HTC Vive or he can use team viewer and work directly on my computer to make the test. Find attached the 2 files to be modified and here a video of the game for the actual control system : I will explain during a chat. Regards
We need somebody to set up OpenCL and OpenGL on our Linux computer. It is an ARM-based machine with a MALI 450 GPU. Linux 20 is already installed and running. We will provide you SSH access to the computer plus a video stream of the machines output, so you can work remotely and see the output. We have a number of OpenGL demos that should run and also minerd (or some other mining software requiring a GPU should work).
...risk, and based on the stoploss end entry price opens a Market Order. - The bot create two other order (STOP, and LIMIT) for profit, and stop loss - The bot monitors the trade, if the STOP or LIMIT hit (disappear) it has to cancel the other side - The bot should send messages (email preferable, I can give SES access) on every action, and it should log everything on Heroku Questions: - Are these HTC signals? No. Simple 15M timeframe signals, only a few per a week - Can you have many open orders for the given pair? As a starter no, maybe later I would consider running different "strategies" on the same pair but right now it is not important - Why you are not running on a service, here or there? I would like to be in control of my trades - Did you considered to use Yes. ...
Need someone with skills in Unity to work on two small applications. Applications will run in VR (HTC Vive) but the implementation in VR can be done by me as long as the applications are implemented in Unity.
I have part developed a virtual reality tool for clinical use. I need to embed eye tracking. I am using htc vive pro eye
My requirement is to create a 3D Avator from the updated picture and has to convent to the pdf book with the different environment from Mobile / Web Application looking for someone to do the extraordinary work for this project i can provide UI if you need Basic reference site : https://...extraordinary work for this project i can provide UI if you need Basic reference site : Project Enviorment: React / Unity3D, Visual studio 8-19 Graphics SDK/APIs : HLSL (high-level shading language) 3/4/5, DirectX 9/10/11/12, WebGL, Unity3D, OpenGL, VR(Oculus/SteamVR/HTC Vive) 3D simulators in multiple environments, machines/components assembling/disassembling sims, ROV simulators, VR (HTC/Oculus) / AR for various training simulators etc
The job: Before replacing my current app on Google Play and Apple App Store, I need screenshots of 6 different pages from the new app on each of the following devices: iPhone 11 Pro Max-6.5inch (1242*2688) iPhone 8 Plus- 5.5 Inch (1242*2208) Google Pixel 4XL (1500*3000) iPad Pro-12.9 Inch (2048*2732) Android Tablet- HTC Nexus 9 (1536*2048). I found a free way to do it at the site “TutorTech” I started to watch the instructional video but it requires making a few minor additions to the source code and that’s beyond my job description. For anyone who works with Flutter though, it looks like this should be a fairly quick, easy job. Of course I have an .apk and source code.
We would want to have a website similar to , which is now in 2D. We would like to implement the same concept in 3D, Android, and iOS in addition to the present functions of my reference website. Please bid if you have completed similar tasks and provide re...utilized in numerous postures that can be exported into PDF for a Photo Book. We can prefer someone who has a solution. We will provide you with the UI we prefer the technology in React / Unity3D, Visual studio 8-19 Graphics SDK/APIs : HLSL (high-level shading language) 3/4/5, DirectX 9/10/11/12, WebGL, Unity3D, OpenGL, VR(Oculus/SteamVR/HTC Vive) 3D simulators in multiple environments, machines/components assembling/disassembling sims, ROV simulators, VR (HTC/Oculus) / AR for various training simulators etc
...problem myself, eventually, though I'd rather have someone do the task for me or help me. I assume basic skills in OpenCL/OpenGL/C++ are helpful, if not even required. I want to be able to communicate with you easily, so I test whether you have read this description or just copy-pasted your default resume like an senseless opener: In case you have read till here, start your bid with "IR EAD IT" followed by 2 plus 8 in the first line. Also, start with a small bid and we can have a chat/audio talk and agree on a larger budget and realistic milestones after that. In case you want a sample, there is a file attached called ``. You have to install gnuradio 3.9, opencl, build utilities, git, gr-fosphor ... and then you can open `` and run it. This is your starti...
I have a unity project it is a platformer based game. I currently have controls and a way of moving my character that currently works using a keyboard arrows, a few letters and the trackpad/ mouse. I need to be able to use the VR joysticks, buttons, headset controls so I can move my character in VR. The project needs updating to a VR game and debugging so it works if there are any errors.
...8 characters to choose from. The avatars must have detailed faces, hands, arms. When someone speaks the faces move. 2. Using existing office renderings built on Unreal engine 3. Players can walk around, talk to each other. 4. Players can select a seat (conf table chairs, desk chair, or couch chairs). Then they will be sitting and can turn or swivel in the chair. 5. Built for Desktop, Oculus, HTC. 6. We will be able to use a website link to log into the game. Test game and all functions listed above before milestone is released. Payment will be released within 24hours of completing the tasks above. If this works out, I will have a lot more games to develop. I would like this to get completed quickly. This will be one Milestone. Here is the office I have already rendered....
The name of the company is Great Lakes HTC (Handyman Training Center).
we want to simulate 2 real objects in a VR environment and the and interact to them. our headset is HTC Vive
I have a unity project it is a platformer based game. I currently have controls and a way of moving my character that currently works using a keyboard arrows, a few letters and the trackpad/ mouse. I need to be able to use the VR joysticks, buttons, headset controls so I can move my character in VR. The project needs updating to a VR game and debugging so it works if there are any errors. I will send you drive link to my unity project Game may need fixing for windows, it runs on Mac at the moment I think
I have a unity project it is a platformer based game. I currently have controls and a way of moving my character that currently works using a keyboard arrows, a few letters and the trackpad/ mouse. I need to be able to use the VR joysticks, buttons, headset controls so I can move my character in VR. The project needs updating to a VR game and debugging so it works if there are any errors. I will send you drive link to my unity project
I have a unity project it is a platformer based game. I currently have controls and a way of moving my character that currently works using a keyboard arrows, a few letters and the trackpad/ mouse. I need to be able to use the VR joysticks, buttons, headset controls so I can move my character in VR. The project needs updating to a VR game and debugging so it works if there are any errors.
We have developed an Unreal Engine 4.23 VR project for Windows platform compatible with this VR headsets: - HTC Vive - HTC Vive Pro - HTC Vive Cosmos We need this project to be ported to the Android platform with the HTC Focus 3 VR headset (probably using HTC Wave Unreal SDK). The project is based on the Unreal Engine VR template (). We would like it to work both on Windows with HTC Vive and on Android with HTC Focus.
I need a simple program that must run on a gpu. This program should create a set (or array) with a range of numbers. This array can contain billions of numbers. After creating the array, I must be able to check if any of the numbers in the created array is in another array I will provide. If so, I must save this number in a txt file. Remember about concurrency, because the array I will provide will be accessed by multiple threads at the same time.