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Hello. I'm working on a development project that consists in modding a game (Diablo II) by reversing it's compiled code back into source C/C++ code. This game uses a custom image format to display elements in game, the DC6 file format. We used to have a vast community, with many toolmakers, but with passing years, the community has diminished and the toolmakers are not active anymore. We have a tool that allows us to create DC6 files from importing classic image formats (such as BMP or JPG), but this tool no longer fits my needs, let me explain. The game I'm reversing used to limit the size of each DC6 frame to 256x256px, but by rewriting the code that loads the DC6 in-game, I was able to get rid of this limit and import fullsize DC6 in-game. Now the problem is, the DC6 tool we have among our community does not support frames beyond 256x256px very well. So basically, I need a new tool that supports frames beyond 256x256 Here's a rather complete documentation of the DC6 format. There's also a few open source samples at the end of the post. [url removed, login to view] And this thread may also be helpful [url removed, login to view] The tool I want to have reproduced is DC6Creator. The source of this one isn't available sadly, else I could easily do it myself. [url removed, login to view] I can also provide sample copyright-less DC6 images Basically, the base features I want are: - Preview of the DC6 frames within the editor (not limited to 256x256) - Ability to add, insert and delete frames, in all directions along with the ability to add, delete, insert directions as well. - Import frames from standard image formats, including at the very least BMP and JPG, and GIF - When importing GIF's with multiple frames (ie, animated GIF's), frames should be splitted as individual frames in the DC6 - Display the width & height of each frame within the editor - Allow to modify X/Y offsets of each frame within the editor Here a few sample screenshots of DC6Creator in action - [url removed, login to view] - [url removed, login to view] I'm mainly interested in Windows support, but if it can be cross-platform easily, go for it. Contact me if you need more information.
o Use totally 4 threads on any virtual server gcc myprog.c –o myprog –lpthread ./myprog LENGTH o Parameter LENGTH indicates the string length (Be careful: it could be any number). o Inside the program, randomly generate the string (Let’s use upper-case letters). o Master thread prints out the whole string on the screen. o Master thread may not participate the sorting (up to you) o Thread 3 might receiver a shorter substring o Master thread needs to merge all sorted substrings for a completely sorted string. o Master thread prints out the sorted string on the screen.
I need to create a simple front-end on nodemcu/arduino on firmwire for end-user input configuration settings. These configurations also will be sent to an etcd service.
DON'T COPY PASTE YOUR PROPOSALS, WRITE SOMETHING DIRECTLY ABOUT THE PROJECT AND I WILL DEFINITELY MESSAGE YOU. Sorry for all capitals but I just wanted to get the message across. Now about the project, my application is in c++ which reads another programs process memory via calling "OpenProcess" but that is blocked so the solution is using a driver to access virtual memory. Task: Editing my current project so it works with the driver so it can access virtual memory.
you will be defusing four binary bombs. The idea is simple: each bomb is an executable program that prompts the user for five inputs via the stdin console, one at a time, in order to defuse the bomb. If you type in the right values, you successfully defuse the bomb. If not, the bomb explodes! (Don't worry, it just prints that the bomb explodes; no real harm is done to you or your computer) Getting the Required Files The four bombs are unique for every student and are located in the following directory: /p/course/cs354-skrentny/public/students/<your-cs-login-ID>/p5/ Replace <your-cs-login-ID> with your actual cs login and copy the contents of the above directory into your working directory. There should be 4 executable files named b1, b2, b3, and b4. Please copy your executable bombs to your own private directory, and work towards finding your solutions in your own directory. That way, you will have the original executables in your student directory if you accidentally overwrite an executable. Defusing the Bombs The challenge is to figure out the correct set of 5 inputs expected by each of the four bombs. You can run each bomb interactively, and type in your guesses, one at a time. This will be useful in defusing each bomb with a debugger, as described in the next section. Take a look at the sample run below: [skrentny@jimbo] (55)$ ls b1* b2* b3* b4* [skrentny@jimbo] (56)$ ./b1 input 1 (of 5)? 951905 input 2 (of 5)? 1234 BOMB EXPLODED [skrentny@jimbo] (57)$ ./b1 input 1 (of 5)? 951905 input 2 (of 5)? 994563 input 3 (of 5)? 493693 input 4 (of 5)? 828695 input 5 (of 5)? 278566 success! [skrentny@jimbo] (58)$
Develop a program that can detect and classify objects in a densely crowded road and track them Real-time, better if you have past [url removed, login to view] the price range and suggest the range you're comfortable for work with,we look for the best talented people price is negotiable.
I am looking for an experienced 3D graphics developer to enhance our custom OpenGL rendering engine and also assist us in new projects involving Qt3D. Nice to have: - Strong understanding of 2D and 3D geometry and math. - Experience using the Qt5 framework - Experience with computer vision - Android/iOS development with hardware on hand for testing.
We have a model coded in PyQT which requires a GUI interface. We also have the GUI Design and graphics. We just need someone to code the GUI in PyQT. Interested parties will be required to sign a NDA to receive the Design materials.
Developing a project with collisions between geometric models, a rectangle, a circle and two triangles, one with Axis-Aligned Bounding Box (AABB) and another with Oriented Bounding Box (OBB), they need to be affected by gravity and fall to the ground, preference for code in c ++.
What I need is 3 things: 1.- Garage remote control prototype, frequency from 280 MHz to 440 MHz. (any size) Including IC of Silicon Labs Si4010 or Si4012. 2.-Programmer prototype to set fequency of remote control (any size) 3.- C code of remote and programmer. Kind of code is not important for this project. We want to get the code of programmer and remote to implement them in our actual programmer and remotes.
Windows C ή C++ Hello guys i need a small program in matlab to perform these commands >> Turn red light or 7 sec, then the green for 4 sec, and the yellow for 2 sec, and all this on repeat. After we do this in the matlab, we dowload the support package ( i can provide) and upload it to the arduino and from there to upload on the board where I have 3 bulbs attached. Thank you in advance
Edith Both EAs $50 Definition of Pass and conditions will be explained in full details 1ST EA (1) Place Pending Orders (already exist) (2)Add Volume increments to open position within the price range (already exist) (3)Add Volume increment to pending orders of opposition in queue waiting for execution (already exist) (4)Add volume increments to open positions already in the money every time market makes a new high or low (doesn't exist) (5)EA Hedges (already exist) (6)EA takes profit 2 different ways (A)Take profits specified through the input options (already exist) (B)Take profits on pass, Bull and Bear Pass (doesn't exist) (7) EA will executes orders when a pass or a condition occurs (doesn't exist) (8)Pass (doesn't exist) (A) Scan to take profits (doesn't exist) (9)Limit last open (doesn't exist) (10) Scans for Gaps (already exist but needs editing) 2nd EA (1) Place Pending Orders (already exist) (2)Add Volume increments to open position within the price range (already exist) (3)Add Volume increment to pending orders of opposition in queue waiting for execution (already exist) (4)Add volume increments to open positions already in the money every time market makes a new high or low add volume increment (doesn't exist) (5)EA hedges (doesn't exist just copy and paste from 1st EA) (6)EA takes profit 2 different ways (A)Take profits specified through the input options (already exist) (B)Take profits on pass Bull and Bear Pass (doesn't exist) (7) EA will executes orders when a pass or a condition occurs (doesn't exist) (8)Pass (doesn't exist) (A) Scan to take profits (doesn't exist) (B) Place pending orders on top / bottom (already exist)