The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
From 63,341 reviews, clients rate our Game Developers 4.84 out of 5 stars.Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
From 63,341 reviews, clients rate our Game Developers 4.84 out of 5 stars.I need a Minecraft modpack focused on Technical and Automation. The modpack should include essential technical mods like IndustrialCraft, BuildCraft, and Thermal Expansion, along with a variety of additional mods. Key Requirements: - Ability to add a wide range of existing mods. - Develop custom mods, including: - Custom machinery or devices - New ores and resources - Unique automation tools Ideal Skills: - Extensive experience with Minecraft modding. - Proficiency in creating and integrating custom mods. - Strong knowledge of technical and automation-focused Minecraft mods.
Crowd testing, each player using my solver to test who in the group can get the highest result in a day.
Hiring: Experienced Roblox Developer for FPS Game I'm looking for a skilled Roblox developer to build a multiplayer FPS game from scratch. The full concept and art direction will be shared after screening. What You'll Be Building: - Custom character models + rigging + animations - Weapon models + animations (reload, fire, equip) - FPS mechanics (shooting, health, respawn, multiplayer sync) - At least 1 arena map with props and cover - UI (lobby, HUD, scoreboard) - All Lua scripting Budget: Up to $250 USD (fixed price) Timeline: Open to discussion Requirements: - Must be an experienced Roblox developer (not a general freelancer) - Portfolio with at least 1 published Roblox FPS or combat game - Able to do 3D modeling, rigging, and animation in Blender or Roblox Studio - All wo...
All math problems, scoring logic, and screen-by-screen mock-ups are ready; the remaining step is transforming them into a smooth Android game and pushing it live on Google Play. The build can be in Java, Kotlin, Flutter, unity—whichever stack lets gameplay feel most responsive while keeping future updates straightforward. The visuals only need to replicate my mock-ups faithfully; you are free to optimise under the hood for performance and reduced APK size. Core functionality to implement: • Google Play Games Services leaderboard so students can compare scores. • Secure, device-synced progress tracking that survives reinstalls. • Simple multiplayer (turn-based or real-time) for puzzle races. Additional needs: • Automatic language switch based on t...
I’m ready to turn my game idea into a polished mobile title and need a developer who can guide the entire process from concept to store release. The exact genre and game mode are still open, so I value someone who can brainstorm mechanics, recommend the right engine (Unity, Unreal, Godot, etc.), and outline an efficient production roadmap. Please be available for an initial WhatsApp call at +91 9762569483 to go over the storyline, art direction, monetisation strategy, timeline, and milestone structure. After that discussion I’ll ask for a concise concept document, a phased development plan, and a clear cost breakdown so we can lock the scope before coding starts. Core expectations once we move forward: • Build a working prototype, iterate to a full release, and publish t...
# Техническое задание ## Разработка парсера урона для Lineage II (High Five) ### 1. Общая информация Требуется разработать десктопное приложение для **Windows**, которое в реальном времени анализирует урон в игре **Lineage II (High Five)**. Программа должна работать поверх окна игры и автоматически считывать числовые значения урона, которые появляются над персонажами во время боя. Основная цель — получать статистику нанесённого и полученного урона во время PvP (например, на олимпиаде). --- ### 2. Основной принцип работы Программа должна: 1. Определять координаты окна игры **Lineage II** (клиент работает в оконном режиме). 2. Захватывать заданную область экрана, где появляются цифры урона. 3. Выполнять обработку изображения (фильтрация цветов / выделение цифр). 4. Распознават...
I need a game featuring characters from One Piece engaging in PvP battles in a Battle Royale format. Requirements: - Multiplayer mode with PvP battles - Battle Royale PvP style - Incorporate a variety of One Piece characters Ideal Skills and Experience: - Game development expertise - Experience with multiplayer and PvP mechanics - Familiarity with Battle Royale game design - Knowledge of One Piece lore and characters Looking for a developer who can create an engaging and competitive multiplayer experience.
Job Title: Mobile 3v3 Platform Fighter Game Designer (Sweet Brawl) Job Description: We are looking for an experienced Game Designer to develop Sweet Brawl 3D, a fun, colorful, and competitive 3v3 team-based platform brawler for mobile. Game Overview: Cute animal characters with unique abilities Fast-paced 3v3 arena battles Match loot system (Power, Speed, Shield) Strong focus on fair competitive gameplay (No P2W) Core Features Already Designed: 18 animal characters (6 Assault, 6 Tank, 6 Support) 9-tier ranked system (Rookie → Crimson → Storm → Warrior → Gladiator → Titan → Legend → Warlord → Immortal) Each rank has 3 subdivisions (I-III) with LP system Battle Pass (Free + Premium) Cosmetic-only monetization (Brawl Coins & Gems) 4 maps Scope of Wo...
Add Arabic Commentary to Winning Eleven 2002 (PS1) I am looking for an experienced developer to integrate Arabic commentary into Winning Eleven 2002 for PS1. I already have the Arabic audio files and the game ISO. The task includes converting and inserting the audio files to ensure they work correctly on emulators like DuckStation. Please provide your experience and cost Requirements: - Use provided WAV files - Replace existing English commentary with Arabic - Ensure proper audio integration on DuckStation Ideal Skills: - Experience with DuckStation - Familiarity with audio file conversion - Knowledge of PS1 game modification
I’m ready to launch a fully branded online casino and need a turnkey white-label solution focused exclusively on slot content. The platform must let me set and later fine-tune RTP on a per-game basis rather than being locked to fixed percentages; per-segment control is nice to have down the road, but right now my priority is granular, game-by-game adjustment. Core integrations should start with Pragmatic, EGT and Amuset titles, with room to bolt on additional studios as the library grows. I expect the package to cover everything from the game API and player wallet to reporting, KYC hooks and incidentally the back-office panel where I handle RTP edits. Please walk me through: • The underlying tech stack and how RTP values are surfaced for real-time edits • The timeline ...
I need a Unity-based Windows desktop application for my tile showroom to visualize bathrooms/rooms with tiles in real-time. This is an internal business tool (not a SaaS product), so focus should be on performance, usability, and clean architecture rather than over-engineering. ------------------------------------- CORE FEATURES ------------------------------------- 1. Parametric Room (Dynamic Size) - User can input room dimensions (length, width, height) - Room (walls, floor, ceiling) should scale accordingly - Support simple door placement (predefined positions like left/center/right) ------------------------------------- 2. Tile Visualization System - Apply tiles on walls and floor in real-time - Tiles should repeat correctly based on real-world size - Support multiple tile faces (...
The brief is to create a fully playable, roughly 2 × 2 km battlefield for Arma Reforger that captures the feel of a modern Ukrainian front line while running smoothly in multiplayer. Terrain, assets, lighting and optimisation all need to work together so infantry combat feels tense, realistic and balanced. Terrain concept • Layered front line: open fields scarred by craters and shell-torn earth, threaded with a highly detailed trench network. The trenches must include dugouts, command posts and connecting communication lines, with some segments partially collapsed or hastily repaired to show use under fire. • Forest belt: a dense yet navigable woodland designed for movement and manoeuvre between cover. Sight-lines should open and close quickly, rewarding flanking and q...
I need someone already based in the UK who knows their way around building detailed role-play environments. The brief is to recreate Birkenhead so it feels instantly recognisable to anyone who has strolled through the town: the historic shipyards and Priory, the everyday rhythm of local streets and markets, and the newer transport links and commercial spaces. Every corner should carry a touch of its past, present, and future. Because accuracy matters, I’m looking for a builder who has tackled projects of this scale before—city blocks, themed parks, full-town layouts—rather than smaller decorative jobs. You’ll be free to choose the tools you work fastest in, whether that’s SketchUp, Blender, Unreal, Roblox Studio, or another platform, as long as the final envi...
I have a simple yet engaging word-card game concept ready to be turned into a colourful, polished app that runs on both iOS and Android. The core loop is straightforward: a deck of word cards is shuffled, a visible countdown begins, and players race the clock to form words before time expires. Here is what I need built: • A reliable shuffling mechanic that guarantees a fresh, truly random order each round. • A configurable countdown timer (default 60 s) that starts automatically once the first card appears, pauses when required, and resets cleanly between rounds. • A vibrant, playful interface—bold colours, smooth transitions, crisp typography—that feels right at home on modern phones and tablets. • Basic audio cues for shuffle, timer start/finish, a...
I am seeking a highly skilled Front-End Developer to build the client-side interface for a 2D browser-based game. The Foundation is Ready: Assets: All high-quality 2D animations and sprites are complete. Backend/Admin: The administrative logic and database are fully functional. API: A complete API is ready for connection. Your sole focus will be integration. You will be responsible for building the game loop, rendering the animations beautifully, and ensuring every player action correctly communicates with our existing API. Key Responsibilities Animation Implementation: Import and trigger pre-made 2D animations within the game engine (, PixiJS, or similar). API Integration: Connect the game client to our REST/WebSocket API to fetch game states, user data, and post-action results. U...
I have a fully finished Android game that is ready to ship to Google Play. What I need from you is straightforward: use your publisher account or guide me through mine to get the build live, set up the listing (screenshots, icon, content rating, privacy policy link, etc.), handle initial release approval, and then provide ongoing maintenance—version updates, compliance checks, crash-related fixes, and timely replies to any store alerts. The build itself is final, so no code changes or feature tweaks are expected right now, and I’m not looking for extended ASO work; the focus is on smooth publishing and reliable upkeep once it is in the store. If you already manage several games on Google Play, know your way around Play Console policies, and can commit to quick turnarounds fo...
I’m building a mod for The Isle Evrima and need help turning two ideas into game-ready features. First, I want a dedicated “Create Skin” menu that lets players pick precise colours, swap between preset patterns, and watch the changes update instantly on a 3D preview of their dinosaur. All UI art is on my side; you wire it up so selections alter the relevant material instances and save correctly to the user’s profile via steam ID Second, the storage mod should be able to save a players current dino so they can come back at a later time after playing something else and continue on with the dino they had saved I’ll test on a private server and sign off once the menu displays all three requested options (color, pattern, preview) and the stored dinos persist thr...
I saw your work and I think your style would be a perfect fit for a game I am developing called DON: The Rise of the Empire. It is an 80s-era crime empire simulation RPG being built in Unreal Engine 5. The project is highly systems-driven, featuring a complex game economy, crew management, property ownership, and branching dialogue. I have already built and locked down the heavy backend C++ systems, and now I need a talented designer to construct the front-end User Widgets! Compensation Options: I am looking to fill this role under one of the following structures: Hourly: $18/hr for 3 hours a week over 3 months. Long-term: $2,000 paid over 6 months + 3% Net Revenue Share. To protect the project, I operate on a strict, professional onboarding workflow: NDA: We sign a standard project Non-Di...
I need someone to tell me in what software is made this game from Android Market cause it inspired me, to test it and see why it's so special and then tell me how they made it, with what technology so I can make my own
I’m looking for a Unity-savvy developer to take a brand-new mobile puzzle concept from idea to playable build. The core genre is Puzzle and I want it running smoothly on iOS and Android. Instead of a traditional match-3 or tile-matching approach, I’m envisioning idle-style mechanics where players make strategic choices, leave, and return to see progress unfold—think puzzle depth blended with the satisfying growth loop of an idle title. Here’s what I need: • A clean Unity project set up with C# scripts that handle the idle puzzle logic, progression systems, and basic UI. • Touch-friendly controls, lightweight assets, and performance optimisations so the game feels snappy on mid-range devices. • Modular code and clear documentation; I want to be ...
I’m building a PC survival-horror game and have reached the scripting and overall planning stage. Because I’m 13, I can’t legally handle banking matters or paid advertising accounts, so I’m looking for a few passionate volunteers to help the project move forward: • Fund manager / banker – set up and oversee any future crowdfunding or donations, keep simple books, and hold any funds in trust until the team is old enough to manage them directly. • Talent agent – scout and recruit artists, animators, composers, and programmers who enjoy working on atmospheric horror titles. • Digital marketer – grow a community on Discord, Reddit and Twitter, plan trailers or dev-logs, and prepare for a Steam page launch. Everything is currently u...
I want to build a brand-new game on the Roblox platform, starting from a blank canvas. The core idea, genre, and mechanics are still open, so your creative input during the concept phase will be valued just as much as your coding and design skills. The job spans the full development cycle—ideation, prototype, scripting in Lua, asset integration, testing, and eventual publishing. Expect to collaborate closely with me on play-style decisions, world layout, user interface, and monetisation touchpoints such as game passes or in-game items. Deliverables • A playable Roblox experience uploaded to my account • All source files and scripts, with clear commenting • A short document outlining game flow, controls, and recommended next updates Acceptance criteria • Smo...
I need an experienced Minecraft modder to create a complex survival mod based on my ideas. Requirements: - Design and implement new biomes, specifically deserts and wastelands. - Create a variety of custom items and weapons, including: - New tools and utilities - Advanced technology weapons - A mix of old and new world items (details will be provided) - Craft unique mobs and AI behaviors to enhance gameplay. Ideal Skills and Experience: - Proficiency in Minecraft modding, especially with biome and item creation. - Strong coding skills, particularly in Java. - Experience with custom AI development. - Creativity and ability to bring complex ideas to life. - Good communication for idea refinement. Looking for someone who can turn my vision into a fully functional mod. Please s...
I need a time management system for racing simulator games, integrated within the game on both PC and console platforms. Key features: - Lap Timing: Accurate tracking of lap times. - Leaderboard: Display rankings of players. - Session Recording: Record gameplay sessions. - Auto Turn Off: Automatically shut down after a session. Ideal skills and experience: - Game development - Experience with time tracking systems - Familiarity with both PC and console integration - UI/UX design for seamless game integration
I need a custom-built Zynga Poker bot that can reliably run on Windows and handle the entire gameplay loop for me. The core tasks are straightforward: automatically play hands with solid, rules-based or AI-driven decisions; hop between tables to find the best seats; and sweep all available daily bonuses, gifts, and chip offers so my stack keeps growing without manual effort. Because I intend to run the tool on my main account, strong anti-detection measures are mandatory. The solution must emulate human-like input patterns, respect timing randomness, and avoid any easily flagged memory edits or packet injection tactics. Typical tech stacks for this kind of work include Python, C++, or C# with computer-vision libraries such as OpenCV, and I’m open to whichever you believe will be th...
I’m planning a smartphone RPG that adapts the “One State” formula to modern-day Egypt. The game must feel authentically Egyptian without slipping into textbook history; think vibrant Cairo streets, Nubian-inspired villages, local slang, familiar foods, and everyday teen dilemmas woven into quests and dialogue. Cultural setting and living traditions should drive the narrative, items, NPC behaviour, soundtrack, and in-game events. Core experience • Role-playing progression with customisable characters, branching storylines, and light social‐simulation elements that resonate with teenagers. • Mechanics can echo the open-world freedom and community features players recognise from “One State,” yet redesigned for our locale. I need a developer (or sm...
start your proposal with "unreal" so that i can know you read description if you see the "herdling" game there is a player who controls herd. i need herd ai and enemy ai. player can be just a camera 1. enemy ai of any land and air creature that can attack herd while herd is moving at any speed 2. herd attack, if enemy is in path and jump if any obstacle in front. herd members need to have leg IK 3. herd moving forward and following close to other members of herd. they give space if player comes from side or in front 4. if enemy attack, herd member can be injured and fallen on to the ground and members behind it need to evade or jump to move forward 5. land and air creatures ecosystem like grazing, drinking water, running etc 6. human aiming gun and shooting at herd. hu...
look, this panel must be connected to zunga poker from fBk, this zunga poker texas holdem is on fb, I need a panel with whom when I enter the panel with my token or fBk password or user id, when I go to the panel and sit on the board the panel generates ds chips for me it takes from others or I don't know what, the panel must have options so that I can enter with 5-7-10 profiles if zslim, or if possible ds mi panel me generates chips, achieves a big level on profiles, takes all the rewards that zunga gives, it's even better, but I need a panel because there are people, you can see when you play that fo exist and people work with it, I need a panel to generate chips for any peofil on a saw who has an account, 10-20-30 profiles a day, I need a panel that generates chips for me, the...
I regularly handle a steady pipeline of Chinese mobile games—spanning RPG, FPS, puzzle and many other genres—and I’m looking for seasoned linguists who can turn every string into natural, engaging English while preserving gameplay intent and cultural nuance. What I need from you is a concise but detailed project proposal outlining your workflow (glossary building, CAT-tool setup, LQA process, style-guide adherence, file hand-off, etc.) and a few examples that demonstrate you can match tone across dialogue, UI, tutorials, store copy and live-ops content. Deliverables for each assignment will typically include: • Translated & proof-read string files (XLSX, CSV or JSON as provided) • Updated terminology/glossary sheets • A short context report ...
I’m ready to commission a complete open-world role-play game for both Android and iOS that matches the scope and quality of “RP Grand Mobile / Grand Mobile RP.” The vision covers everything from driving and property ownership to careers, factions, live chat, and police-civilian interaction, so your experience with large, persistent multiplayer worlds is essential. Core features that must be delivered in the first playable beta: • Job system • Admin system • Economy management • Cars Alongside those, I expect a robust organisation/faction framework, vehicle handling, housing, inventory, and a back-end dashboard that lets me tweak balances without redeploying the app. Timeline & payment structure – We work toward a closed beta; once...
I need a custom Windows-compatible control panel that can automatically handle Zynga Poker chips from end to end. The core of the project is threefold: • Chip generation – the panel must reliably create chip quantities I can define on demand. • Transfer management – once generated, the chips should move between accounts smoothly, with options to schedule or batch transfers. • User account control – I have to be able to add, edit, suspend, or delete game accounts directly inside the panel. Code quality and stability matter more to me than flashy graphics, so feel free to use a lean UI framework that keeps things fast and uncomplicated. A clear dashboard, real-time status indicators, and basic logging/export will cover my day-to-day needs. You are fre...
I'm looking for a skilled Minecraft Bedrock modder to create a custom item that transforms players into a lich. The lich transformation should include: - Magic attacks - A soul-bound phylactery - Summonable minions Ideal skills and experience: - Expertise in Minecraft Bedrock modding - Experience with custom item creation - Knowledge of game mechanics related to magic and summoning If you want an in depth description contact me on discord @ xfaintcomicx
I’m building a complete casino portfolio that must run smoothly on the web, iOS / Android mobiles, and desktop clients. The line-up includes modern slot machines, a multi-variant poker lobby (Texas Hold'em, Omaha, and Seven-Card Stud), and a fully animated roulette table. My priority is a single codebase that compiles or wraps cleanly for each platform while delivering native-level performance and crisp graphics. If you prefer Unity, Cocos, Godot, or a pure HTML5/WebGL stack, let me know—what matters is fast load times, responsive animation, and an architecture that keeps future games easy to add. Core needs • Provably fair RNG wired to payout tables I’ll provide later • Clean JSON or WebSocket hooks so my existing user-account and chip-balance API can ...
I'm looking for an experienced developer to help set up and manage a public DayZ server. Key Requirements: - Expertise in DayZ server setup and management. - Experience with custom mods and settings is a plus. - Ability to provide suggestions for mods and custom settings. Ideal Skills: - Proficiency in server management. - Familiarity with DayZ mods and community preferences. - Strong problem-solving skills and reliability. Please provide a portfolio or examples of previous work.
I need a full-stack web application built for a South African educational startup targeting parents and children aged 6–13. The platform is a **subscription-based daily challenge system** where children compete on leaderboards by completing short, timed activities across multiple subjects. **Target users:** Parents (paying subscribers) and their children (users) **Core monetisation:** Monthly subscription (R120–R150 ZAR) --- ## What the App Must Do (High Level) ### For Parents: - Sign up / log in (email or Google) - Add multiple child profiles (name, grade, avatar) - Subscribe via Stripe (14-day free trial then monthly) - View each child's progress (weekly scores, strengths/weaknesses) - See leaderboards (by suburb, school, friend groups) - Download printable certifi...
I’m building a PC survival-horror game and have reached the scripting and overall planning stage. Because I’m 13, I can’t legally handle banking matters or paid advertising accounts, so I’m looking for a few passionate volunteers to help the project move forward: • Fund manager / banker – set up and oversee any future crowdfunding or donations, keep simple books, and hold any funds in trust until the team is old enough to manage them directly. • Talent agent – scout and recruit artists, animators, composers, and programmers who enjoy working on atmospheric horror titles. • Digital marketer – grow a community on Discord, Reddit and Twitter, plan trailers or dev-logs, and prepare for a Steam page launch. Everything is currently u...
Project Manager (Indie Horror / Unreal Engine) We are looking for a decisive Project Manager to lead the final 40% of development for our PC based, FPS, 3D co-op multiplayer horror title. Built in Unreal Engine 4.27, the game is well past the initial teething stage; we now need an expert to streamline our path to a Steam Early Access launch (and later on Epic Games Store). The Role Your primary goal is to transform our creative momentum into a disciplined release schedule. You will act as the bridge between art, tech, and production. Key Responsibilities • Production Pipeline: Facilitate weekly (daily if necessary at critical times) coordination across 2D/3D, Animation, programmer/s, artists, and the lead director. • Milestone Ownership: Translate high-level goals into actionab...
I'm seeking an experienced Roblox game developer to create an immersive Jujutsu Kaisen-themed game. The game will primarily focus on battles and combat set in the iconic Jujutsu High environment. Key Features: - Combat-focused gameplay - Setting: Jujutsu High - Mechanics: Hand-to-hand and weapon-based combat Ideal Skills: - Proficiency in Roblox Studio - Strong game design and combat mechanics knowledge - Experience with Jujutsu Kaisen or similar anime themes - Ability to create engaging, balanced combat systems Please provide a portfolio showcasing relevant projects.
More details: What specific features do you want included in the cheat? Aimbot, ESP (Extra Sensory Perception) How do you want the cheat to be activated on the USB stick? Whatever method that is the least detectable What level of user control do you want over the cheat settings? The cheats has to be configured so it looks legit and only gives a little edge
I need a skilled developer to build a fully autonomous bot that can play — and consistently win — a browser-based online pool game. The work begins with reverse-engineering the game’s HTML5/JavaScript interface so the bot can read every element that matters: ball positions, cue orientation, timers, and opponent moves. From there, I expect an intelligent decision engine that weighs angles, spin, power, and safety shots, always aiming for the highest percentage play. Finally, the bot has to fire those shots inside the browser with smooth, human-like mouse movement and timing to avoid detection. Because the core challenge touches three distinct areas, the milestone plan looks like this: • Interface hook-up: reliable, real-time extraction of table state and cue controls...
Our desktop slot game has just reached alpha, and I need an experienced Godot or Unity developer to keep the momentum going. The core reels and pay-table logic are already in place; the immediate focus is polishing the user interface and wiring the client to our backend services so we can start live balance updates, authentication, and session tracking. Here’s what I’m aiming for over the next few sprints: • Rebuild the lobby and in-game HUD so they scale cleanly on common desktop resolutions (Full HD and 1440p are top priority). • Implement smooth transitions, button states, win animations, and sound hooks that match the existing art and audio assets. • Integrate REST endpoints for login, balance fetch, spin requests, and result callbacks. The backend is ...
RFID-Based Playing Cards Tracking System with Real-Time Logic Integration I am looking for an experienced developer to build a custom RFID-based system involving playing cards and a reader device. The goal is to develop a system where each playing card can be uniquely identified using RFID, and the system can track cards in real time during gameplay. This is NOT a standard inventory or asset tracking project. It is a custom system focused on real-time card identification and logic processing. Key Requirements: - Read RFID-enabled playing cards using a reader device - Identify each card uniquely in real time - Process card data through a software system - Build a logic layer to track card flow during usage - Provide a simple interface/output to display results Important Notes: - Hardwa...
More details: What type of app are you looking to develop? Gaming and/or dating apps What information should successful freelancers include in their application? Ways of communicating and payment How soon do you need your project completed? ASAP
This college assignment calls for a compact yet polished circuit-style racing game built entirely in Roblox Studio. The track should accommodate car-only racing and include a reliable lap-based time-trial system so I can demonstrate leaderboard logic and basic analytics during my presentation. Key notes: • Cars are the sole vehicle type; no bikes or karts are necessary. • A clean, looping circuit with start/finish detection, checkpoint scripting, and lap counting must be in place. • Time-trial functionality is essential—automatic timer start, per-lap splits, and a simple top-five leaderboard stored with DataStore. If you already have frameworks for multiplayer or cosmetic customization, feel free to structure the code so those could be added later, but they...
I’m building a new game and need a full set of animated, isometric-view sprites created in a crisp pixel-art style. The work covers every visual element on the map, so I’m looking for a cohesive pack that includes: • Player characters – core hero plus palette-swap variations, with smooth idle, run, attack, hit and death loops • Enemies – at least five distinct foes, each with their own movement, attack and death animations • Environment objects – chests, doors, switches, foliage and a handful of ambient props, all ready for in-game interaction All frames should line up perfectly on a 30° isometric grid, delivered as transparent PNG sprite sheets (or GIF sequences if you prefer). Please keep the palette limited and consistent so I can s...
I’m building a multiplayer, free-roam VR shooting experience for my arena and need an experienced Unity developer who can prototype and polish the entire game directly on Meta Quest headsets. The play space is an indoor arena and the core mode at launch is fast-paced Deathmatch, though I’d like the codebase to stay flexible enough to layer in Capture-the-Flag or other objectives later. Here’s what the job entails: • Create a bright, cartoonish visual style that keeps performance at 72 FPS on Quest 2/3 while still feeling lively and competitive. • Build all networking with Photon Fusion 2 so up to eight players can roam untethered, see accurate gun tracking, and swap seamlessly between PvP and team-versus-team matches. • Handle real-world arena alig...
I'm looking to create a FiveM roleplay server with a focus on custom scripts. The key feature of our server will be a Super Power System. Requirements: - Develop a Super Power System script - Integrate custom scripts seamlessly into the server - Ensure scripts are optimized and bug-free - Collaborate on balancing and game mechanics Ideal Skills and Experience: - Proficiency in Lua and FiveM scripting - Experience with roleplay server development - Strong problem-solving skills - Prior experience with custom game mechanics and systems Please share your portfolio and relevant experience.
I'm seeking an experienced game developer to help improve a mobile 2D loveable game. The game is already very popular. Ideal skills and experience include: - Proficiency in 2D mobile game development - Strong artistic skills for creating engaging 2D graphics - Experience with game design, mechanics, and user experience - Ability to work within budget and meet deadlines If you have a portfolio showcasing similar projects, I'd love to see it. You can look at the game here
I am looking for an experienced Fortnite UEFN developer to create a simple, interactive mini-game for a trade fair setup. The goal is to build a short (45–60 seconds) singleplayer challenge that introduces young players (ages 10–14) to a real-world profession (plumbing) in a fun and engaging way. The game should be very simple, intuitive, and use mostly standard Fortnite Creative / UEFN devices (no complex custom systems). Core concept: Player spawns in front of a house Enters the house and finds a water leak (one of two bathrooms) Goes to the basement to shut off the main valve Finds the correct tool (e.g. pipe wrench) Returns to fix the leak Timer (stopwatch) measures completion time Requirements: Singleplayer only (one player at a time) Not for public release (used onl...
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