The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
From 62,450 reviews, clients rate our Game Developers 4.9 out of 5 stars.Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
From 62,450 reviews, clients rate our Game Developers 4.9 out of 5 stars.We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
I need a fully featured casino experience that launches simultaneously on Android and the web. The core catalog should open with two classic options—slot games and card games—plus a cricket-themed title to appeal to our local fan-base. Real-time play is essential, so the architecture must support live multiplayer tables and rooms with low-latency communication. Players must be able to transact seamlessly through in-app purchases, and talk to one another via integrated text chat during matches or spins. A single-codebase approach (e.g., Unity, Flutter, or similar) that compiles cleanly for both targets is preferred, provided the final builds feel fully native on each platform. Back-end services need to handle secure user accounts, RNG-verified game logic, payment processin...
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
I'm seeking an experienced game developer to create "Continental Drive" for PS5 and Xbox. This open-world game encompasses all seven continents, including the Caribbean, with a focus on lifestyle and driving. Key requirements: - Both first-person and third-person perspectives - Realistic driving mechanics - Character customization - Interactive environments - Additional features from my detailed notebook - This Game Will Use Controllers and Steering Wheels Ideal Skills & Experience: - Proficiency in console game development - Expertise in open-world game design - Strong understanding of driving mechanics - Experience with character customization and interactive environments - Ability to translate detailed concepts into a playable game Please share your portfolio and ...
looking someone to make similar to this game on Roblox ## Game Description (Full) **2 Player Hugs & Battles RP** is a social roleplay experience where players can **hug, interact, roleplay, and battle** with friends or strangers in a fun, chaotic environment. The game mixes **cute social interactions** with **lighthearted combat**, letting players choose how they want to play — peacefully or competitively. Meet new people, form friendships, hug your favorite players, or jump into the arena and fight for fun. Whether you’re here to chill, roleplay, or battle, there’s always something happening. --- ## Core Features ### Social & Roleplay * Hug other players using interactive animations * Carry, grab, and interact with players * Chat and roleplay freely * D...
Help bring the world of Azera to life I'm looking for original character concepts and lore contributions for the various regions shown on the map. Submit your ideas for NPCs, locations, factions, or cultural details. Any entry should contain one of the region names spelled correctly so that I can easily search for genuine entries. Content does not have to pertain to that entry however. I will likely give more than the prize for good ideas and for multiple people depending on the quality.
I'm looking for an experienced Roblox developer to create an engaging outfit store game. The primary function of the game is to buy outfits. Users will be able to buy casual wear, cosplay costumes, and fantasy outfits. Key features include: - Outfit categories: Casual wear, Cosplay, Fantasy - User interactions: Try on before buying, View outfit details Ideal skills and experience: - Proficiency in Roblox game development - Experience with in-game purchasing systems - Strong UI/UX design skills - Familiarity with outfit customization and virtual try-on features Please provide a portfolio of similar work.
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
I’m looking for a Fortnite Creative / UEFN designer who builds systems first, not pretty empty maps. This is not a decor job. This is a logic, economy, and gameplay chaos job. Project: Brainrot Bazaar Core mechanic (non-negotiable): Players steal Braincores, sell them at public markets, and prices change live based on supply and demand. There is a public “Market Crash” button that instantly tanks prices, triggers global effects, and causes betrayal, panic, and streamer-worthy moments. If you don’t enjoy designing systems that players abuse — don’t apply. MVP Scope (tight on purpose) 1 Braincore item 2–3 market stalls Visible live price ticker (global, everyone sees it) Public leaderboard (richest player clearly highlighted) Market Crash ...
Seeking Experienced Roblox Developer for Vinland Saga 3D RPG Adventure Game I’m looking for an experienced Roblox game developer to help create a 3D RPG adventure game based on Vinland Saga. The game will be developed for PC and Roblox platform, with ambitions to deliver an immersive, high-quality experience. Key Requirements: Development within Roblox (PC/Roblox compatible) 3D graphics visual style RPG adventure game mechanics VFX and polished game UI Ideal Skills and Experience: Proven experience in Roblox game development Strong portfolio in 3D Roblox game graphics Expertise in RPG mechanics and adventure game design on Roblox Application Instructions: Please include examples of past Roblox projects or work in your application.
We need a Unity developer to build a WebGL configurator (URP) for yachts. The configurator will let users switch options/materials/variants, navigate via preset cameras, and run smoothly in the browser. Core features: -Configuration system (variants/options, dependencies, rules if needed) -Material/mesh swapping (URP) + variant state management -UI for selections (responsive desktop/mobile) -Camera system (preset shots, smooth transitions, orbit) -WebGL performance optimization (memory, loading, textures) -Build/deploy guidance (WebGL template, compression, caching) Must have: -Proven Unity experience shipping WebGL projects -URP pipeline experience -Clean architecture for configurators (data-driven config, modular code) -Performance mindset (profiling, memory, load times) Nic...
I'm looking for an experienced mobile game developer to create a simple first-person action game for iOS. Key Requirements: - First-Person Perspective: The game should be immersive and engaging from a first-person viewpoint. - Action Genre: The gameplay should be dynamic, with elements that keep players on their toes. Ideal Skills and Experience: - Proven experience in developing first-person action games. - Strong portfolio of iOS games. - Proficiency in Unity or Unreal Engine. - Knowledge of Apple’s App Store guidelines. - Ability to deliver within budget and on schedule. Please share your portfolios and relevant experience. Looking forward to your bids!
I’m building an action-adventure title in Unreal Engine and could use a seasoned developer to push the project from rough concept to a polished playable slice. I already have the core idea, basic art assets, and a few placeholder levels; what I need is someone who can translate that vision into tight, responsive gameplay inside UE4/UE5 using Blueprints or C++—whichever proves faster and cleaner for each task. You’ll be working with my existing Git repository, iterating on character controls, simple combat interactions, environmental triggers, and any light UI that helps the flow feel complete. Along the way, I expect attention to performance profiling so the build stays smooth on mid-tier PCs. Deliverables: • A standalone prototype build showcasing one short level,...
I'm looking for a skilled builder to create a futuristic spawnpoint for PvP combat. The design should include safe zones and training areas. Requirements: - Futuristic aesthetic - Safe zones to protect players - Designated training areas Ideal Skills: - Experience with PvP environment builds - Strong understanding of futuristic design elements - Ability to create balanced and functional training areas
I have an important trade show coming up and I’d like to step inside the booth long before the carpenters start cutting wood. I need a VR specialist with proven experience creating virtual-reality booths who can build an interactive walkthrough that lets my team explore every angle, swap graphics on the fly, and confirm traffic flow. The scene must include: • Product displays positioned exactly to our floor plan • High-resolution brand graphics and logos mapped to walls, hanging signs, and counters • Interactive elements—think hotspot pop-ups, video triggers, or simple object manipulation—so stakeholders can test engagement ideas I’ll supply drawings, brand assets, and any reference photos the moment the project starts. In return, I expect a ful...
I need a standalone, minimal-dependency mod for Mount & Blade II: Bannerlord v1.3.14+ (War Sails DLC required) turning the player into a “Dark Lord” with a player-only evil undead faction. Core focus: Full necromancy system (battlefield/post-battle raise dead; village/city cemetery raise/bury) + comprehensive undead troops (zombies, draugr, skeletons, wraiths, death knights + undead pirates), custom armors/weapons/mounts (skeleton/wraith horses), and undead navy (wraith/skeleton ships). Playstyle: Custom Lich King start. Raise endless tireless hordes (no food/pay). Conquer seas/lands with ghostly fleets. New campaigns only. Inspirations: • BUJ4A’s Undead Troops (skeletons/risen visuals): Nexus #9889 • Necromancer - BL1.3 (raise/bury mechanics) • The ...
I want to introduce new game-play features into NBA 2K26 and need the underlying game logic written—or, ideally, shown to me step-by-step so I can learn to do it myself next time. My focus is purely on the programming side: scripting rules, triggers, and stat calculations that the stock game doesn’t cover. I’m starting from scratch with no prior coding background, so clear explanations and patient guidance are essential. Here’s what I’m after: • Either you deliver a working code mod that plugs right into the PC version, or you walk me through building it live (screen-share, recorded sessions, or well-documented snippets—whichever fits your style). • The final result must compile, run without crashes, and showcase at least one custom mechan...
Scope of Work 1. Custom 2D Enemy VFX (21 Enemies) Each enemy needs its own material-based VFX (no shared generic effects). Smoke trails / slime trails Particles shedding or falling off enemies Tether/cord effect connected to an astronaut that stretches & retracts off-screen After-death VFX where some enemies explode into their own materials Optimized for mobile performance Clearly readable in a top-down view 2. Boss Creation & Integration (7 Bosses) Bosses must feel more intense than regular enemies but still fit the game’s arcade style. Simple tap-to-damage gameplay Special behaviors such as: Throwing objects / projectiles Unique or erratic movement patterns Parts breaking off during the fight Simple special abilities (2D arcade-friendly) I already have boss ideas and visual...
I’m bringing a brand-new casino-style dice experience—SnapCraps—to market, and I need a full mobile app to make it happen. The hook is simple: every round is run by a live “Game Guru” who can change the odds in real time, so players know they’re facing a human, not a computer. Vegas insiders think this concept can replace traditional craps. Scope • Build one cross-platform mobile app that runs flawlessly on both iOS and Android. • Core mechanics are non-negotiable: players must be able to form teams and go head-to-head against other teams or solo opponents. • Users compete for virtual credits; season leaders earn an invitation to the million-dollar SnapCraps Superbowl held during the NCAA Championship Game. Essential Features &nd...
Wheel of Fortune – Multiplayer Paid Entry Game (APK + iOS WebView / App Ready) 1. Project Overview We want to build a Wheel of Fortune–style multiplayer quiz game with a clean iOS-inspired UI. The game will support paid entry, 4 players per game, and winner takes big prize or gifts. The final product must be: Android APK iOS-ready (HTML5 → WebView or Capacitor/Cordova) Multiplayer real-time Scalable for future features 2. Core Gameplay Features (Must Have) Wheel Spin System Animated spinning wheel (smooth, realistic physics) Wheel slots include: Points (100, 200, 500, etc.) Bonus Lose Turn Bankrupt Extra Spin Fully configurable wheel rewards (admin side) Word & Puzzle System Guess letters to complete a word or phrase Categories like: Movies Songs Places Brands General ...
I want to build a Windows-only application that watches the live screen, detects people—including stylised in-game characters—in real time, and immediately drives a game controller so the crosshair locks onto and tracks that target as it moves. The workflow I picture is straightforward: the program captures frames, an AI model spots the person, and a virtual stick signal (XInput, vJoy or a comparable driver) nudges the aim every frame so it stays centred. Smoothness and speed are critical. On a 1080p feed I’m aiming for roughly 60 fps with no more than 40–50 ms end-to-end latency, so techniques such as YOLOv8, TensorRT or a lightweight custom network combined with OpenCV screen capture should fit. You’re free to choose Python, C++, or another language as long...
We are hiring a senior real‑time VFX/Technical Artist to give AAA life to a simple top‑down arcade sports game (hockey‑like). The gameplay is intentionally minimal (basic geometric shapes). Your work is to transform the look and feel into a premium, high‑impact experience. Responsibilities Own the game’s visual look (materials, lighting, post‑FX, shaders). Create top‑down VFX for kicks, goals, rebounds, collisions, trails, and the victory moment. Build a cohesive visual style from references we provide. Optimize for performance on WebGL (frame time and memory budgets). Required Profile Proven real‑time VFX work (games or interactive). Strong WebGL2/GLSL or equivalent real‑time shader experience. Excellent eye for readability in top‑down camera. Can work from a provided render‑only sa...
I'm seeking an experienced game developer to create a turn-based role-playing mobile game. Key requirements include: - Design and development of a mobile RPG - Turn-based gameplay mechanics - Engaging story and character development - High-quality graphics and animations Ideal skills and experience: - Proven experience in mobile game development - Expertise in RPG mechanics and turn-based systems - Strong background in storytelling and game design - Proficiency in relevant programming languages and tools Looking forward to your bids!
I’d like a seasoned Unity-IL2CPP modder to open up Granny 1.8.5 (APK, IL2CPP build), pull out the bits I need, and layer in brand-new content while keeping the original game fully playable. What I need first is a clean decompile focused on the maps and underlying mechanisms. From there we can extract models, textures, voices, and any other assets needed for the additions below: • Two extra floors above the current 4. attic (5th & 6th) • A full underground area that mirrors Slendrina The Cellar, complete with shafts, chests, keys, and secret routes • Fresh puzzles and collectible items that tie each zone together, plus at least one alternative escape method • Smarter, faster Granny AI that can crawl anywhere, patrol the new spaces, and trigger smaller m...
I'm looking to develop an engaging mobile waterpark game. Requirements: - Fun and interactive gameplay - Colorful and appealing graphics - User-friendly interface Ideal Skills: - Game development experience, especially on mobile platforms - Strong graphic design skills - Ability to meet tight deadlines Please include relevant experience in your application.
I'm seeking an experienced game developer to create a Vietnam War-themed PvP game. The game should be available on PC, console, and mobile platforms. Key requirements: - First-person perspective - Realistic graphics - Customizable characters and guns - In-game voice chat Ideal skills and experience: - Proficiency in game development for multiple platforms - Strong background in creating realistic graphics - Experience with character and weapon customization - Implementing voice chat functionalities Please include a portfolio with relevant projects. Looking forward to your bids!
I’m building a fresh SA-MP Mobile role-play server and need an experienced Pawn developer to move it from “just launched” to “fully stable.” The immediate job is to dive into the existing gamemode and clean up the mission/event scripts. They work, but they’re rough around the edges and don’t yet flow the way a live RP community expects. At the same time, I want the vehicle-handling parameters tuned so cars feel consistent across different client devices. While you’re in the codebase, I also need you to hunt down and eliminate the three big pain points the testers keep flagging: random crashes, noticeable frame-rate dips, and a handful of features that sometimes just stop responding. The sooner those are gone, the sooner we can open the doo...
It is Basically a Simple Budget tracker and Show some Financial Data But Now I need to add Some AI which guide user about thier Personal finance as per Thier answers. It read user sms and record it and Show data. Another area which is Related to Share market where we need to Build Trading journal . User can upload thier contact note and It automatically Fill Requied data
I want to bring a very focused Android app to life: its single goal is to help people relax by letting them browse and play short, soothing sound effects. Think of rain drops, crackling fire, or soft wind—nothing fancy beyond an intuitive catalogue and crisp, uninterrupted playback. Here’s what I need built: an Android application (Kotlin or Java, your choice) whose core functionality is sound playing. The user opens the app, taps a tile or button representing a specific sound effect, and the audio starts instantly. They can pause, stop, or switch sounds without lag. No social networking, e-commerce, or bulky productivity suites—just a clean, lightweight relaxation tool. Deliverables • Complete Android Studio project with well-commented source code • Signe...
I’m putting together a small indie game and need another pair of hands on the development side. Although the form asked about “design help,” what I truly need is practical game-development support—from building core gameplay mechanics and refining level flow to troubleshooting code or integrating art and audio that I already have. The project is still in its early stages, so I’m hoping for someone happy to contribute voluntarily while we shape the prototype. Unity, Unreal, Godot, or another modern engine is welcome; I’m flexible as long as we can iterate quickly and keep version control tidy (Git or Perforce preferred). You’ll have room to suggest features, refactor existing scripts, and generally steer the technical direction. If you like ex...
I’m building an action-adventure title in Unreal Engine and could use a seasoned developer to push the project from rough concept to a polished playable slice. I already have the core idea, basic art assets, and a few placeholder levels; what I need is someone who can translate that vision into tight, responsive gameplay inside UE4/UE5 using Blueprints or C++—whichever proves faster and cleaner for each task. You’ll be working with my existing Git repository, iterating on character controls, simple combat interactions, environmental triggers, and any light UI that helps the flow feel complete. Along the way, I expect attention to performance profiling so the build stays smooth on mid-tier PCs. Deliverables: • A standalone prototype build showcasing one short level,...
I need a set of original, well-thought-out concepts for a fantasy role-playing video game. My goal is to walk away with fully-fledged ideas I can develop further, so each concept should cover the core loop, unique mechanics, progression system, world-building highlights, and a brief narrative arc. Please ground every idea firmly in a classic fantasy setting—magic, kingdoms, mythical races—yet surprise me with innovative twists that will set the project apart in today’s market. Think in terms of player agency, replayability, and how the story can branch meaningfully without ballooning scope. Deliverables • 3–5 distinct high-level game concepts (2–3 pages each) • One-page comparison table that quickly contrasts target platform, visual style, ...
Looking for Freelancer – Vungle Ads Integration (Unity + UWP) I’m looking for an experienced Unity developer who can integrate Vungle Ads into a UWP (Windows Store) game built with Unity. Project Details Engine: Unity Platform: UWP (Windows 10 / Microsoft Store) Ad Network: Vungle Ad Types: Interstitial / Rewarded Video (preferred) Game Status: Already built, ads need to be integrated and tested Required Skills Strong experience with Unity (C#) Proven experience with UWP builds in Unity Prior work with Vungle Ads SDK Knowledge of Microsoft Store compliance & ad policies Ability to debug UWP-specific issues (capabilities, SDK compatibility) Deliverables Fully working Vungle ads in UWP build No crashes or store submission issues Test build + integration st...
Title: Looking for Python Developer for Game Automation Project on macOS Hey everyone! I'm working on a fun personal project and need some help from a talented Python developer. If you enjoy game automation, computer vision, and creating clever bots, this might be perfect for you! About the project: I'm building a firemaking automation script for an online game (similar to OSRS mechanics) that runs on macOS. The bot needs to handle: - Banking interactions (finding banker, opening interface) - Withdrawing logs - Walking to firemaking spots - Lighting fires - Managing inventory I have plenty of screenshots and reference images to work from, so you won't be starting from scratch! What I'm looking for: I need someone who's: - Really comfortable with Python on macO...
I’ve got a Fabric-based Cobblemon server mostly ready, but our ranks still lack the right LuckPerms rules. I only need the user-level permissions sorted out—nothing for mods or admins just yet. Here’s what has to work for every regular player: • /rtp for random teleports • /sethome (and /home) for multiple homes • /fly toggling • Essentials-style conveniences such as /nick and /workbench I’ll share console or LuckPerms web-editor access so you can create the groups, set inheritance, and apply the above commands cleanly. All changes should be importable via a single LuckPerms export or a concise command list I can paste into the console. Once applied, I’ll test each command on a fresh player account; if everything fires without e...
Looking for an experienced automation and data specialist to collect and structure publicly available business and market data, then build reliable automations using Make or n8n. The work involves sourcing data via approved APIs, data providers, or compliant extraction methods, cleaning and normalizing it, and integrating it into tools such as email platforms, CRMs, or Google Sheets. Some workflows may include AI services (e.g., ChatGPT or other LLM APIs) for classification, enrichment, or filtering. Ideal candidates have strong API experience, understand data reliability and error handling, and can build documented automations that run on schedules with minimal supervision. We have a number of automation projects in the pipeline. We are looking for someone who can dedicate time to ...
We are looking for experienced developers or a small team to build a high-quality GTA 5 Roleplay project based on FiveM. The goal is to create a commercial RP server comparable in quality and complexity to top RP projects (Majestic-like, not a clone). The project is long-term and will be developed in stages with milestone-based payments. PROJECT SCOPE 1. GTA 5 RP Server (FiveM) Platform & Stack: - FiveM - QBCore (customized) or custom framework - Lua / JavaScript - MySQL - Git (GitHub or GitLab) Core Features: - Account and character system (multiple characters) - Cash and bank system - Inventory system - Vehicle system (ownership, garages, tuning) - Phone system - Jobs - Factions (police, EMS, government) - Admin panel - Action logging Advanced Systems: - Economy balancing - Bus...
I have roughly 30 slot game files built entirely with plain HTML, CSS, and JavaScript—no external libraries or frameworks. When I launch them, certain functions refuse to fire and the console fills with both syntax and runtime errors. Here’s what I’ll provide: • Full source folders for each game • Step-by-step reproduction notes • Detailed browser console logs What I need in return: • Clean, well-commented fixes that eliminate the current syntax and runtime errors • Assurance that every game spins, pays out, and resets exactly as designed • Compatibility when hosted locally (e.g., from a simple HTTP server) and when deployed to a public website • A short report outlining what was broken, what you changed, and any best-pra...
I’m getting ready to broadcast a mobile-based gaming session live on YouTube and want everything to look and sound professional from the first second on-air. I’ll be running the show through Streamlabs, so what I need now is an experienced hand that can fine-tune the app, design tidy overlays, balance audio, and walk me through the optimal settings for a phone-captured feed. The workflow I’m picturing is simple: we hop on a call, you remotely guide me while I screen-share, we build the scenes together, add the alert boxes, test bitrate and resolution, and then run a short private test stream to be sure the chat, notifications, and capture are rock solid before launch. If anything glitches, I’d like quick troubleshooting advice so I can fix it on the spot during fut...
I have digital board game which will be released on steam soon. I want to pre-market it to gather the wishlists. I open to any methods for that, paid marketing, social media or anything. I want to get wishlists on steam. I am willing to pay a good amount on monthly basis if you can get wishlists on my game.
I’m building a personal moveset in JJS and need a complete moveset for a Kashimo moveset. The style I’m after is a true balance of close-quarters attacks and ranged strikes, all wrapped in lively lightning effects. I already have a full reference video that shows the pacing, combo flow, just need someone who understands it all. Here’s what I’ll need from you: • A fair knowledge of the JJS custom move set system. • Able to follow the video instructions and navigate through the menu. • Able to finish in a timely manner I can supply the video as we start. If you’re comfortable with the JJS moveset editor, I’d love to see your approach and a quick sample of past work.
I have several rock tracks that I’d like turned into polished Clone Hero charts focused strictly on the guitar part. I need two playable difficulties—Medium and Hard—mapped cleanly so that note placement feels true to the original riffs without becoming impossible or drifting off-sync. Here’s what will let me sign off on each chart: • Accurate tempo map with fully synced beats and time-signature changes • Guitar-only note lanes for Medium and Hard, including proper HOPO logic, star power, solos, and sections • A finished .chart (or .mid) file plus a matching populated with metadata and difficulty tags • No bass, drums, or vocal events—just lead guitar I’ll supply the audio stems (or full song) and any reference material I hav...
I need a complete Roblox role-play experience inspired by Emergency Response: Liberty County but re-imagined around a modern Lithuanian city. The job covers every element of a playable release, not just isolated scripts. City & environment Build a cohesive urban map that feels recognisably Lithuanian—appropriate architecture, signage and landmarks—while staying optimised for Roblox. The layout should support car traffic, foot patrols and varied civilian activities. Core gameplay systems • Police role: patrol cars, pursuit handling, working lights/sirens, arrest/handcuff mechanics and the usual toolset (radar gun, cones, taser, etc.). • Civilian roles: at minimum a handful of everyday jobs, each with simple task loops that feed into a money/economy system. ...
Project Description We're looking for an experienced developer to build a fully automated poker bot that can play in free online poker tournaments (play-money / freerolls). This is a research and hobby project — not for real-money play. The system needs to combine game theory optimal (GTO) strategy with exploitative adjustments based on an expert human player's decision-making framework that we will provide. The bot should be able to join a table, read the game state visually, make decisions, and execute actions — all autonomously. What We're Building (3 Core Systems) 1. Poker Decision Engine (The Brain) Implement a GTO baseline strategy using frameworks like OpenSpiel, PokerRL, or equivalent Build an exploitative layer on top that adjusts based on opponent tend...
Game Designer Needed to Translate Educational Game Idea into Concrete Game Design & Game Flow Description We have a clear overall concept and learning objective for an educational game, but we are struggling to translate this vision into a concrete game design that a developer can implement. We are looking for an experienced Game Designer who can help us turn our idea into a real, playable game by defining: ï‚·Core game mechanics ï‚·Player challenges and engagement systems ï‚·Game flow (step-by-step progression) ï‚·Level structure and difficulty progression ï‚·Rewards, feedback, and motivation systems The goal is to create something that is not just educational, but actually feels like a game — with challenge, interaction, and fun. What you will deliver ï‚·A clear Game Design Document (GD...
Need a mobile endless runner game for both Android and iOS and need a Unity developer who can take the project from prototype to store-ready release. The core tech stack is Unity with C# scripting and Firebase for authentication, cloud saves, and real-time leaderboards. Art direction is firmly cartoonish, so all shaders, lighting choices, and VFX should feel vibrant and playful. Gameplay must include three key systems: • Power-ups that spawn dynamically and stack logically • Leaderboards synced through Firebase (Google Play Games / Game Center integration) • Character customization with unlockable outfits and color palettes I’ll provide the initial GDD, placeholder art, and audio loops. You’ll iterate on level generation, implement the above systems, po...
I am ready to purchase a fully developed Teen Patti (3 Patti) game that already runs smoothly on Android devices. The ideal package lets me open it in Android Studio, build without errors, and publish under my own account. Before we move forward, please send me a playable APK or brief screen-recorded video so I can confirm stability and gameplay quality. I also need written assurance that the source code and assets are either your original work or you have full resale rights. Deliverables on handover: • Complete Android Studio project with all source files, assets, and any server or database scripts required for live play. • Clear setup instructions so I can compile and deploy the game myself. • Transfer of usage and distribution rights. Payment will be released once I ha...
I’m building a full-featured game recharge portal that lets players top-up their accounts for mobile, PC, and console titles from a single, responsive site. I already have the product scope and need a developer who can take it from concept to launch, focusing on seamless UX, airtight security, and easy scalability. Core requirements • Supported platforms: Mobile, PC, Console • User authentication: Email & password, social media login, and an extra layer of two-factor authentication • Payment options: Credit/Debit card, PayPal, and Cryptocurrency (major coins) What I expect • A clean front-end with intuitive purchase flow and wallet balance display • Robust back-end that handles order creation, payment confirmation, and automatic delivery of in...
I already have a fully rigged, strand-based hairy humanoid that performs flawlessly inside Daz3D; the groom behaves exactly as intended there. My goal is to move this asset into Unreal Engine 5 so it looks and acts the same inside Sequencer. The work involves importing the character as a skeletal mesh, preserving the strand hair as a groom asset with correct materials, and setting up physics that deliver the natural movement, sway, and motion-responsive dynamics I see in Daz. I will send you the complete Daz project, FBX exports, and all original animation files. The walking cycle and several bespoke animations must come across with perfect bone orientation and root motion, and I want the main walk cycle playing as a continuous loop in UE5 for verification. To prove everything blends cor...
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