Create 3D graphic of airport terminal in Unreal Development environment.

Closed Posted Jul 25, 2011 Paid on delivery
Closed Paid on delivery

We want a 3D rendering of an airport terminal from the security gate to the end of the terminal. We have photographs of the areas showing key details that will need to be reproduced.

The basic design files already exists, but they are not complete. The gate in questions contains terminal containg approximately 22 gates and the fronts of several food/service vendors. The visuals need to include monitors, seating, desks, doors, people, etc.

The files will be used in a 3D evironmental experiment involving test subjects movement through the environment as a person would in a game.

## Deliverables

**Additional Details:**

A person should be able to walk through the facility and see all the features (e.g. monitors, service areas, security check, gates, queues, restrooms, seating in gates and food service areas, etc.). They should be able to enter bathrooms (no detail inside is need just delay for a period and then exit), queues, security area, gate ticket counter, and food service areas. Only a four of the gates, two of food service areas, two of the restrooms, and one security gate need to be dynamic. All other services in the terminal can be static in natures with respect to person's in those areas (sitting, standing, etc.). We need to be able to vary the number of persons standing in the queue and the shape of the queue. We also need to be able to modify the mean walking speed of the dynamic pedestrians. We need to be able to embed popup questions into the system that arise when the person walks near a sign in the environment. The system will need to store the answer for retrieval after the run.

An overall terminal map and a couple of pictures of the terminal of interest are attached. (Terminal area is circled in red.)

The whole process needs to be smooth which makes the user feel like they are walking inside an airport terminal. Keeping control of polygon count is somewhat important in order to keep the frame rate acceptable. We will be running the system on a Dell Studio XPS 435MT i7 920 @ [url removed, login to view] machine with 12 GB RAM memory, graphics card is an ATI Radeon 4850 w/512MB (DirectX v11)

* * *This broadcast message was sent to all bidders on Thursday Jul 28, 2011 2:55:48 PM:

I have posted additional details on the project and some pictures to help with determining the job requirements.

3D Animation 3D Modelling Animation Graphic Design

Project ID: #3466354

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5 proposals Remote project Active Aug 16, 2011

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