I am currently having a game developed for me. This game is being written in BlitzMax.
I need the ability for the player to create a customized avatar for themselves.
They should be able to customize the following:
hair style and hair color
facial hair and facial hair color
shirt style and shirt color based on sex
pants style and pants color based on sex
dress style (female) and dress color
shoe style and shoe color
There should be at least 10 combinations of styles for each clothing item and hair/face type which should make use of at least 7-10 colors each). The clothes/style should be appropriate for the middle ages.
This MUST be programmed using BlitzMax (I can provide the software if you do not have it). You should make use of the OOP nature of Blitz. Drawing the final character should be as simple as calling a single function such as [url removed, login to view]()
This project is for both the code and the graphics. If you can not handle the graphic design as well please do not bid.
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
Windows, OSX, Linux (making use of BlitzMax as the language)