custom interface or plugin for Blender 3D Software

Cancelled Posted Jan 8, 2010 Paid on delivery
Cancelled Paid on delivery

**Blender is a powerful Open Source 3D Modelling Software.**

We require some custom interface (or a plugin, not sure) that will enhance the software's function and features by a set of features that we require.

**

Introductory Information:**

At this point we are not fully sure that what we require is possible, so this bid request is to be taken as a general inquiry.

If you (and your team) are able to guide us, we should be able to completely agree on what needs to be done and how, so that we can agree on the project's price and timeframe.

This is most likely not a small project that can be completed within a few days, but this is most likely a project that will need further development and enhancements over the time.

**What we require in detail:**

We need an application (within Blender) that will allow us to easily model several thousands of characters in 3D.

In a software such as Poser you start off with a standard character in neutral T-Pose, and then due to the rigged standard character and the powerful morph system one can quickly adapt the standard character to their needs. Especially the ...

## Deliverables

**What we require in detail:**

We need an application (within Blender) that will allow us to easily model several thousands of characters in 3D.

In a software such as Poser you start off with a standard character in neutral T-Pose, and then due to the rigged standard character and the powerful morph system one can quickly adapt the standard character to their needs.

Especially the ??žApollo Maximus“ character with tons of morph targets is great as a character to work with. (Apollo Maximus from Anton Kisiel: [[url removed, login to view]~akfiles/htmlpages/[url removed, login to view]][1] )

Blender has shape keys for morphing, so that one can setup morph targets in a similar manner as in Poser. Blenders shape keys will need some extra work to make them useable. You and your team actually will have to set up an interface to use a slider the same way one would use a dial in Poser.

Poser's stongest point is its ability to cross-morph between unlimited targets resulting in a remarkable ability to create a wide range of characters. Poser's interface however is somewhat limited. Blender's strongest point is the unrestricted environment. Weight painting, bone drawing, etc. makes it possible to do certain tasks easily in Blender.

**Bottom line:**

We require a plugin or an interface for blender ( in a way so that if a new version of Blender is released, your work will still be usable with a newer version of blender), that allows us to pose a character such as the above mentioned Apollo Maximus and then apply morphs to it using either simple dials or sliders that could either operated with the mouse or keyboard shortcuts.

Please note: Blender is coded in python and is open source ([url removed, login to view])

**Please contact us with your question/feedback, so that we can evaluate the details of this project with you. We have had many projects completed already on rentacoder and are keen to start this project, which is probably a difficult and sophisticated project for both you and us.**

Please DONT contact us if you don't have more to say then just a list of your prior work. If you contact us and we get the feeling that you haven't read our project description, we will ignore your message/bid.

**Thank you in advance for your valuable time.**

PHP

Project ID: #3074776

About the project

7 proposals Remote project Active Jan 20, 2010

7 freelancers are bidding on average $5340 for this job

cygnusinnovation

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