RenderTexture to video output

Closed Posted 5 years ago Paid on delivery
Closed Paid on delivery

I am developing a game in Unity. I need the in game camera view to be output over a UDP network using MPEG/TS, H.264. A reciever application will receive the packets and decode to display the RendureTexture as video.

C# Programming Game Development Unity 3D

Project ID: #18160908

About the project

8 proposals Remote project Active 5 years ago

8 freelancers are bidding on average $632 for this job

HugeWave

RenderTexture to video output Hi ***Let's built the successful project together*** https://www.freelancer.com/u/HugeWave.html This is my freelancer.com profile and you can review my past experience and proje More

$555 USD in 10 days
(2 Reviews)
6.4
DevStar925

Dear employer! I am a talented Unity and Video streaming developer. I am familiar with many video codecs and stream packet. As you can see my profile, I have a lot of experience. I will not disappoint you. Thanks

$755 USD in 10 days
(15 Reviews)
6.1
Artopix

Hi there, For your problem I have a solution I will break down the packet in a chunk and give individual packet id. And send them asynchronously using tcp or ump sockets. Then will join the packets using the packet seq More

$555 USD in 10 days
(17 Reviews)
5.7