I want a Chess Engine Programmed, it must be in UCI "Universal Chess Interference" more information on the topic can be found at [url removed, login to view]
The chess engine must support EGTB which is EndGame tablebases, it must have an openingbook, it must also have a learning feature. This will be on going project which means continuous testing and fixing, I want the engine to be pretty strong and not an amateur engine.
The engine will go through a lot of updates so this will not be code and forget sort of project, each time I will do the testing and the coder must make some changes. I would love someone who is interested in chess to work on this project but any other person will work.
The code must be 100% Clean and not copied or clone of any other chess engine. Failure to do so means I will not pay for the work. I am open to any sort of language which means C++, Ruby, C, Perl and other languages as long as it is UCI.
The project is on GOING as i mentioned it will take the coder and I a good amount of time before we finish the engine and that is the reason I am willing to pay a very good amount.
Further I will pay even more if the project goes well and if the program does very well.
I also want the UCI engine to be PROTECTED which means it cannot be distributed and used freely unless I give them the code. We will talk more on the topic of protection with the winning Bidder.