Create realistic Head and Arms
$30-250 USD
Paid on delivery
!!! Please Read before you bid !!!
Hey guys,
We are looking for a 3D Artist which is good in Mudbox or Zbrush... We basically need a unique and absolut realistic 3D model of a head and arms "male".
The Models should be around 10.000 Polygons strong "together" for game use....and they should come in high and low poly.... UVW Unwraped and also all Materials like diffuse, normals etc...
This proect is not about the whole body with cloth just the head and arms.... !
!!! PLEASE BID ONLY IF YOU ARE ABLE TO PROVIDE THE SAME QUALITY LIKE THE POSTED SAMPLES WHICH WE FOUND ON GOOGLE !!!
We are not interested in poor quality! Bid only if you are a pro designer!
One more important thing, you have to keep the time line for 100% no excuses no bla bla bla....so do not bid if you are alreday overloaded with work!!! If you can't keep the timeline and you are late we simply cancel the project!
Milestone 25%
Best Regards
Keen
Project ID: #6122678
About the project
25 freelancers are bidding on average $370 for this job
Hello, We are Shroom Studios specializing in Animation, Vfx and Advertising. We have a pool of some really wonderful and talented artists for 3d Production. This project will take 5 days maximum We have some really More
hi my name is jens. i am a 3d character artist and i am able to create realistc heads and arms based upon your requirements. i work mainly with zbrush and i can deliver the texture files as well. please see my portf More
Hey Keen! I can provide realistic model like on the examples. I think the price for this work should be little higher. I also impressed by realism of works made by Oleg you show. Best Regards Korzh3D
Hi, I'm a highly skilled 3d character artist, and you are welcome to view my portfolio for proof that I can deliver the realistic male you are looking for, although I don't think your budget allows for such quality.
Hi! I can do this service for you. I have experience in organic modeling for games, movies, TV ..... see my portfolio.
I have 5 years experience in Maya and Zbrush with plenty of hyper real anatomy sculpting experience under my belt - please refer to the 'Sculpting' section of my portfolio for proof of ability.