I am a Senior (Lead) game developer. 8 years of experience with Unity3D and C#.
Also, I am working on advanced recurrent neural networks in C++ visualizing them in Unity.
I know exactly what data your neural nets will need, because I've built and trained lot's of them myself.
I'll make you environment that produces nice data, for your minibatches :)
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I also built my own game engine in 2016 using C++ and OpenGL:
[login to view URL]
DNC neural net visualization: [login to view URL]
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As a Lead developer in games, my roles are:
programming, optimizing the code and assets, level design, modeling, lighting, animating, texturing and others. I use Unity, C#, 3Ds Max and Photoshop, know about code and model optimization techniques, best uv-unwrap practices, style etc.
Check the recent games that my own Studio created:
"Brave Save" (iOS, Android)
Andriod: [login to view URL]
iOS: [login to view URL]
"Spider Planet" (iOS, Android) - online multiplayer game
Android: [login to view URL]
iOS: [login to view URL]
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