My name is Xuan Minh and from Ho Chi Minh City , VietNam and I am a detail , art and technical. Having worked as a 3D Artist , ArtLead and Associate Art Director at Virtuos Sparx for more than 10 years,. I was mainly in charge of modeling various environment and character assets, ensuring that all assigned projects were completed within schedule and get high quality . I also have a team that specializes in 3D Outsource. We can take on many jobs in the process of making 3D games: modeling, rigging and Animation, effects...It would be great if I or my team can to do your project
I worked with popular clients : RiotGames , Disney , Microsoft,EA,Bethesda, TreArch,Sony,QuanticDream,ILM,WarGaming
Worked as Associate Art Director on some Game Projects :
• Magic Legend (teamSize : 6 Artists)
• Flight-simulator (teamSize : 24 Artists) MicroSoft
• Tell Me Why (teamSize : 10 Artists) DONTNOD
• Call of Duty (teamSize 5 5Artists) TreyArch
• Valorant (teamSize : 10 Artists) RiotGame
• Monolith (teamSize : 5Artists) MonoLith
Worked as tecnical Lead as Sparx . Builded TA Tool system to support Artist .
• Age Of Emprise ( teamSize : 30 artists) Microsoft
Worked as Art Lead on many Game and Film projets
• Detroit(teamSize: 8 Artists) QuanticDream
• Fallout and SkyRim (teamSize: 10 Artists) Bethesda Game
• H1Z1 (teamSize: 6 Artists) Daybreak Game
• World Of Tank (teamSize: 4 Artists) WarGaming
• Car3 (teamSize: 6 Artists) Disney
• SaintRow (teamSize: 5 Artists) Volition Studio
• DisneyInfinity(teamSize: 6 Artists) Asobo Studio
• Transformer4 (as character Artist) ILM
• PacificRim (teamSize: 5 Artists) ILM
• Clone War (teamSize: 4 Artists) ILM
Worked as CG Lead at Banboo Animation
• Chiec cau xoay Film (teamSize : 5 artits)