Hi there!
My name is Anatoly, I am a Middle 3D Artist.
Portfolio on Artstation: [login to view URL]
Directions of work
1. 3D Visualizations based on photos or drawings.
2. Modeling and texturing of game assets.
3. Sweeping/Texturing/Remesh of finished models.
I work with low poly, high poly, I can also add sculpting elements.
I use the following programs for work:
Modeling: Blender 3D (main), 3Ds Max (analogue)
Texturing: Substance 3D Painter (basic), 3D Coat (similar), Quixel Mixer (similar)
Sculpting: Blender 3D (main), ZBrush (analogue)
Post processing: Adobe Photoshop/Blender 3D
* I work only according to the fully approved Technical Task and concept sheet, all changes and wishes that appear after the approval of the technical specifications are paid for separately.