creating or retargeting Scaled Epic skeleton UE 4

Closed Posted 3 years ago Paid on delivery
Closed Paid on delivery

There is a bipedal character with a skeleton and skin, created in 3ds max. It is required to adapt it for unreal engine 4 by retargeting the skeleton from max, or creating a new epic skeleton and skinning the character through mixamo or manually.

3D Modelling 3D Animation 3ds Max Unreal Engine

Project ID: #29740153

About the project

7 proposals Remote project Active 3 years ago

7 freelancers are bidding on average $74 for this job

nguyenTruong

Hi, I can do for you , I have experience in rigging, model,3D animations, please check my sample works,

$150 USD in 2 days
(145 Reviews)
7.8
LinkLad

hello, I read your project details about creating and retargeting scaled epic skeletons carefully and i strongly believe that we can do your project, we have a team of 20+ employees who is expertise in their fields, w More

$10 USD in 2 days
(25 Reviews)
4.5
aananditamadaan3

Hi I have done similar types of projects like the one mentioned by you. Hence I completely understand all the requirements for re-targeting Scaled Epic skeleton UE 4 project and i will start work immediately after gett More

$30 USD in 1 day
(3 Reviews)
3.2
dineshjanoti

hey I have lots of experience retargeting and downloading characters plus animation from mixamo. I will complete it with a few hours and hit you back for review. looking forward to hearing from you soon!

$30 USD in 1 day
(0 Reviews)
0.0