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$30 USD / hour
Flag of ROMANIA
bucharest, romania
$30 USD / hour
It's currently 11:55 AM here
Joined January 16, 2015
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Valentin N.

@nadoluvalentin

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$30 USD / hour
Flag of ROMANIA
bucharest, romania
$30 USD / hour
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Self employed 3d Vehicle and Environment Artist @vrnTech.ro

I love cars, games and computer graphics! Expert in Autodesk Maya and Adobe Photoshop. Advanced in 3ds Max, Substance Designer and Quixel DDO. 10 years outsourcing experience working for [login to view URL]

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Portfolio

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Experience

Lead Artist

AMC pixel factory
Jun 2013 - Dec 2014 (1 year, 6 months)
While working at AMC I was charge of the Vehicle team working for one of the biggest multi-platform AAA titles to come out this year. Also doing research on substances and developing Mel scripts to help the Graphics team

Project Manager

AMC pixel factory
Jul 2011 - Jun 2013 (1 year, 11 months)
In charge of the Vehicle Department, my task was to make sure the team follows the technical and artistic guidelines received from the client. As the QA of the team, I had the task of signing off any 3d vehicles before they were sent to the client making sure they fit their specifications. Another of my responsibilities was to evaluate each artist and make sure everyone in the vehicle team was able to meet the same quality level when it comes to 3d modeling and textures. As a car aficionado, I acted as the on-site encyclopedia of everything car related. I developed scripts and came up with novel modeling techniques that would help the team improve their performance. For the first three years in this position, I was also in charge of the Vehicle Department's schedule, working with Microsoft Project and our internal scheduler to both track and plan the work of the team.

Lead Vehicle Artist

AMC pixel factory
May 2005 - Jul 2011 (6 years, 2 months)
In charge of the Vehicle Department, my task was to make sure the team follows the technical and artistic guidelines received from the client. As the QA of the team, I had the task of signing off any 3d vehicles before they were sent to the client making sure they fit their specifications. Another of my responsibilities was to evaluate each artist and make sure everyone in the vehicle team was able to meet the same quality level when it comes to 3d modeling and textures. As a car aficionado, I acted as the on-site encyclopedia of everything car related. I developed scripts and came up with novel modeling techniques that would help the team improve their performance. For the first three years in this position, I was also in charge of the Vehicle Department's schedule, working with Microsoft Project and our internal scheduler to both track and plan the work of the team.

Education

Physics Engineering: Optical Systems and Lasers

Universitatea 'Politehnica' din Bucuresti, Romania 1999 - 2003
(4 years)

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