Task:
Design and implement a Mobile Phone Java Application (JME or Android) that displays a grid (4 x 4), where one field can be chosen by the user to set up a chess-board pattern.
The user must have the possibility to randomly chose any field which will be set to “white?? and all other fields will be set, automatically, to implement a chess-board pattern.
Documenting the work, you are expected to submit a report that contains a short description of the implementation (1500 words). Including:
1) Description of the structure and required functions to implement the given application.
2) “logical flow?? (described in text as well as depicted in a figure).
3) Screenshots showing the different screens needed to implement the application.
* * *
Please note the code generated must be properly commented, the Netbeans project (or Eclispe project) must be packed as zip file and submitted along with the report.
For those not sufficiently challenged with this, you may implement a Sudoku application, each block of 9 should have a test indicating if any number appears more than once. Documentation and comments are required, as outlined above.