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Voxel OpenGL renderer

$30-250 USD

Cancelled
Posted over 7 years ago

$30-250 USD

Paid on delivery
The project should be able to do the following: - work on Windows 10 with an OpenGL 4.1 compatible GeForce graphics card (GeForce 560 for example) as an C++/OpenGL application - display a resizable window with the render (window created preferably with Qt 5.6+ or GLUT) - load .obj (with tinyobjloader - [login to view URL]) and .vox models ([login to view URL]) - .obj models should be rendered with a BRDF shader, along with their materials and textures, with a single light source - .vox models should be similarly displayed, using at least 2 algorithms to optimize the displaying of voxels (like raymarching, empty space skipping or early ray termination). - the camera should be movable using WSAD keys and mouse movement For any additional information please contact me.
Project ID: 11865606

About the project

1 proposal
Remote project
Active 8 yrs ago

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1 freelancer is bidding on average $500 USD for this job
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Hello, I am expert in volume rendering and meshes. With master and PhD in graphics computing. I should be the guy for this project. I am very clear about the xomplexity of this project. And that´s why I suggest 500 USD... Best regards!
$500 USD in 15 days
5.0 (130 reviews)
7.4
7.4

About the client

Flag of POLAND
Tychy, Poland
0.0
0
Member since Oct 22, 2016

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